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AI Insights · Timothy · January 2022

Top Cat Games on iOS in Central America Q4 2021

Explore the performance of the top 5 cat games on iOS in Central America during Q4 2021, including trends in downloads, revenue, and active users.

Top Cat Games on iOS in Central America Q4 2021

During the fourth quarter of 2021, the top cat-themed games on the iOS platform in Central America exhibited varied trends in downloads, revenue, and active users. Here’s a detailed look at the performance of five popular apps: Cats Island, My Talking Angela 2, My Talking Tom, My Talking Tom 2, and My Talking Tom Friends.

Cats Island saw a peak in weekly downloads at 15.7K in early November, but experienced a significant drop to around 3.7K by mid-December. Active users fluctuated throughout the quarter, starting from 8.8K in October and reaching a high of 21.2K in early November before falling to 10K by the end of December.

My Talking Angela 2 showed a steady performance in weekly downloads, maintaining figures between 4.5K and 6.6K, with a peak of 6.6K in mid-December. Weekly revenue varied, peaking at $716 in mid-October and fluctuating between $164 and $571 towards the end of the quarter. Active users saw a high of 38.6K in mid-October, with a gradual decline to around 29.4K by the end of December.

My Talking Tom maintained a consistent download rate, averaging around 5K weekly downloads, with a slight increase to 5.9K in the final week of December. The app's weekly revenue showed minor fluctuations, peaking at $224 in mid-December. Active users remained relatively stable, averaging around 94K throughout the quarter.

My Talking Tom 2 experienced an upward trend in weekly downloads, starting from 4.2K in late September and increasing to approximately 8.3K by the end of December. Revenue saw a peak of $489 in mid-October, while active users showed a consistent rise, peaking at 91.7K in early December.

My Talking Tom Friends demonstrated a steady increase in weekly downloads, starting from 3.3K in late September and reaching 5K by the end of December. Weekly revenue varied, peaking at $328 in late November. Active users steadily increased, reaching a high of 65.3K by the final week of December.

These insights are based on data from Sensor Tower, providing a comprehensive look at the performance of these popular cat games. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022